org.nexomaker.api.event.
LodeEntitiesMobSpawnEvent
Use it for region protection (no bosses in spawn), spawn limits, or logging. Cancelling removes the entity before its model and+onSpawn effects run.
NpcInteractEvent
The hook for NPC behaviour beyond what a dialog covers: open a shop inventory, gate an interaction behind quest progress, start a different dialog. Listen, cancel, and run your own logic.LodeEntitiesReloadedEvent
Use it to refresh anything your addon derives from LodeEntities’ registries, such as cached mob lists or generated content.Listening
Standard Bukkit listeners, nothing special: register them in your addon’sonEnable as usual.
For model-level events (a model becoming visible, a hitbox being hit, an animation keyframe signal), see the engine’s events in Models & Animation.