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Converts every imported MythicMobs file again with the current build, and reloads.

Usage

Permission: lodeentities.reconvert

Why it exists

Importing a MythicMobs file is one-way: once it is in LodeEntities format nothing recognises it as MythicMobs again. That is what you want for a file you have since edited, but it also means a pack imported by an older version stays frozen at what that version understood. A file full of # [mm-unsupported] … comments is often not a file with unsupported lines in it, but one converted before those mechanics existed. Reconverting fixes it.

What it does

  1. Finds every .mm-bak original under Mobs/, subfolders included.
  2. Restores each one, keeping the file it replaces as <name>.yml.le-bak, so hand edits made to a converted file can be recovered.
  3. Converts them with the current build.
  4. Reloads.
Run it after any update whose changelog mentions MythicMobs conversion. See MythicMobs.