Usage
lodeentities.reconvert
Why it exists
Importing a MythicMobs file is one-way: once it is in LodeEntities format nothing recognises it as MythicMobs again. That is what you want for a file you have since edited, but it also means a pack imported by an older version stays frozen at what that version understood. A file full of# [mm-unsupported] … comments is often not a file with unsupported lines in it, but one converted before those mechanics existed. Reconverting fixes it.
What it does
- Finds every
.mm-bakoriginal underMobs/, subfolders included. - Restores each one, keeping the file it replaces as
<name>.yml.le-bak, so hand edits made to a converted file can be recovered. - Converts them with the current build.
- Reloads.
