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Hurting, healing and changing what an entity can take.

Things that changed from older versions

  • Skill damage no longer fires the victim’s +onHurt unless the line says triggerskills=true, which is MythicMobs’ default. +onSkillDamage fires either way.
  • potion levels start at 1. level=1 is level I. MythicMobs counts from 0; the importer adds one for you.
  • taunt raises threat and turns the target on the caster, as in MythicMobs. To just point the mob’s AI at someone, use settarget (Movement).
  • feed keeps LodeEntities’ own defaults; an imported MythicMobs line gets MythicMobs’ default written out.
Setting a mob’s level is setlevel; nothing scales stats by level yet. See Levels.