- lunge{velocity=1.6} @target
- throw{velocity=2;velocityy=0.8} @playersInRadius{r=4}
- pull{velocity=1.2} +onHurt @trigger
- goto{speed=1.4} @spawnLocation
| Mechanic | Usage | What it does |
|---|---|---|
directionalvelocityalso dvelocity | directionalVelocity{yaw=0;pitch=0;velocity=1;mode=SET} | Sets the target’s velocity from a yaw, pitch and speed. |
disengage | disengage{velocity=1;velocityy=0.2} | Makes the caster leap backwards, away from the target. |
dismount | dismount | Takes the target off whatever it is riding. |
ejectpassengeralso eject_passenger | ejectPassenger | Throws off anything riding the caster. |
forcepull | forcepull{spread=0;spreadv=0} | Teleports the target to the caster. |
gotoalso pathto, navigateto | goto{speed=1;spreadh=0;spreadv=0} | Makes the caster pathfind to the target location. |
jump | jump{velocity=1} | Makes the caster jump. |
leap | leap{velocity=1} | Makes the caster leap in an arc to the target. |
look | look{headonly=false;immediately=true} | Turns the caster to face the target. |
lunge | lunge{velocity=1;velocityy=0.25} | Makes the caster dash straight at the target. |
matchrotationalso matchrot | matchRotation{target=<targeter>} | Turns the target to match another targeter’s facing. |
mountalso vehicle | mount{type=<mob>} | Summons a mob and puts the caster on it. |
mountme | mountMe | Puts the target on the caster. |
mounttarget | mountTarget | Puts the caster on the target. |
propel | propel{velocity=1} | Pushes the caster toward the target. |
pull | pull{velocity=1;toorigin=false} | Draws the target toward the caster. |
push | push{velocity=1} | Pushes the target away from the caster. |
remount | remount | Puts the caster back on its last mount. |
rotatetowardsalso rotateto | rotateTowards{maxyaw=<deg>;maxpitch=<deg>} | Turns the caster toward the target a limited amount each time it runs. |
setleashholderalso setleasher | setLeashHolder{remove=false} | Leashes the caster to the target, or removes the leash. |
setpitch | setPitch{pitch=<deg>} | Sets the target’s head pitch. |
setrotationalso setrot | setRotation{yaw=<deg>;pitch=<deg>;relative=false} | Sets the target’s yaw and pitch without teleporting it. Not for players. |
settargetalso target | settarget | Makes the caster’s AI attack the target. |
summonpassengeralso passenger, summonrider, rider | summonPassenger{type=<mob>} | Summons a mob riding the caster. |
swapalso tpswap | swap | Swaps the caster’s and the target’s positions. |
teleportalso tp | teleport{spreadh=0;spreadv=0;preservepitch=true;preserveyaw=true} | Teleports the caster to the target, with optional spread. |
teleportinalso tpdir, tpin, tpi | teleportIn{vector=<x,y,z>} | Teleports the target by an offset. |
teleporttoalso tpt, teleportlocation, tpl | teleportTo{location=<x,y,z>;world=<w>;yaw;pitch} | Teleports the target to fixed coordinates. |
teleportyalso tpy | teleportY{y=<y>} | Teleports the target to a Y level. |
throw | throw{velocity=1;velocityy=0.5} | Launches the target away from the caster. |
velocity | velocity{vx=0;vy=0;vz=0;mode=SET;relative=false} | Sets, adds or multiplies the target’s velocity. |
Things that changed from older versions
forcepullteleports the target to the caster, as in MythicMobs.pullstill draws it in.leap{velocity}is a multiplier here; MythicMobs writes it as a percentage. The importer divides by 100.throwandlungekeep LodeEntities’ own defaults; an imported line gets MythicMobs’ defaults written out.
followpath aura; see Auras.