- summon{type=crypt_minion;amount=3;radius=4} +onHurt <50%
- explosion{yield=2} +onDeath @selfLocation
- effect:explosion @selfLocation # the look and sound, no damage
- blockmask{material=magma_block;radius=4;duration=5s} @selfLocation
- spawner{id=crypt;action=disable} +onDeath # the boss dies, the dungeon stops
@selfLocation, @forward{f=5} or @ring{r=6;p=8} as well as with entities (which give their position). See Targeters.
| Mechanic | Usage | What it does |
|---|---|---|
activatespawneralso as | activateSpawner{spawners=<id>,<id>} | Runs one spawn cycle on the listed spawners. |
blackscreenalso effect:blackscreen, e:blackscreen | blackScreen{duration=<ticks>} | Blacks out a player’s screen for a while. |
blockdestabilizealso destabilizeblock, destabilizeblocks | blockDestabilize | Turns the block at the target into a falling block. |
blockmaskalso effect:blockmask, e:blockmask | blockMask{material=<block>;radius=0;duration=0} | Shows blocks as a different block to players for a while, without changing the world. |
blockphysicsalso bphysics | blockPhysics | Forces a block update at the target. |
blockunmaskalso effect:blockunmask, e:blockunmask | blockUnmask{radius=0} | Removes block masks near the target. |
blockwavealso effect:blockwave, e:blockwave | blockWave{radius=2;velocity=0.2;duration=15} | Throws a wave of blocks up from the ground at the target. |
bloodyscreenalso effect:bloodyscreen, redscreen | bloodyScreen{duration=<ticks>} | Covers a player’s screen in the red border effect for a while. |
bonemeal | bonemeal{blockFace=UP} | Applies bone meal to the block at the target. |
bossborderalso effect:bossborder, e:bossborder | bossBorder{radius=<n>} | Draws a world border around the caster to box players into an arena. |
breakblockalso blockbreak | breakBlock{doDrops=true;doEffect=true} | Breaks the block at the target. |
breakblockandgiveitemalso blockbreakandgiveitem | breakBlockAndGiveItem{items=<item>} | Breaks the block at the target and gives its drops to the caster. |
effect:enderalso ender, e:ender | effect:ender | Plays the ender effect at the target. |
effect:enderbeamalso enderbeam | effect:enderbeam{duration=60;yoffset=0} | Draws an end-crystal beam at the target. |
effect:explosionalso e:explosion, effect:explode, fakeexplosion, fakeexplode | effect:explosion | Plays an explosion with no damage. |
effect:flamesalso flames, e:flames | effect:flames | Plays the flames effect at the target. |
effect:geyseralso geyser, e:geyser | effect:geyser{type=water;height=3;interval=10} | Makes a geyser of water or lava at the target. |
effect:guardianbeamalso guardianbeam, effect:beam, e:beam | effect:guardianbeam{duration=400;interval=1} | Draws a guardian beam from the caster to the target. |
effect:lightningalso e:lightning, fakelightning | effect:lightning{localized=false} | Plays a lightning strike with no damage. |
effect:skyboxalso skybox, e:skybox | effect:skybox{skybox=<type>} | Changes a player’s sky. Approximated with the player’s own weather. |
effect:smokealso smoke, e:smoke | effect:smoke{direction=0} | Plays a puff of smoke at the target. |
effect:smokeswirlalso smokeswirl, e:smokeswirl | effect:smokeswirl{duration=20;interval=2} | Plays swirling smoke at the target for a while. |
effect:thunderlevelalso thunderlevel, e:thunderlevel | effect:thunderlevel{level=<0..1>} | Darkens a player’s sky. Approximated with the player’s own weather. |
effect:totemresurrectionalso totemresurrection, totemofundying, totemeffect | effect:totemresurrection | Plays the totem-of-undying effect. |
explosionalso explode | explosion{yield=2;fire=false;blockdamage=false} | Makes an explosion at the target. |
fakelightningstrike | fakeLightning | Lightning that does no damage or fire. |
fireworkalso fireworks, effect:firework, e:firework | firework{type=BALL;power=1;colors=#FFFFFF} | Launches a firework at the target. |
hologramalso summonhologram, holo | hologram{text=<text>;stay=100} | Shows floating text at the target for a while. |
modifyglobalscorealso mgs | modifyGlobalScore{objective=<o>;action=ADD;value=1} | Changes a server-wide scoreboard score. |
modifymobscorealso mms | modifyMobScore{objective=<o>;action=ADD;value=1} | Changes the caster’s scoreboard score. |
modifyscorealso setscore | modifyScore{objective=<o>;entry=<e>;action=SET;value=0} | Changes a scoreboard score for an entry. |
modifytargetscorealso mts | modifyTargetScore{objective=<o>;action=ADD;value=1} | Changes the target’s scoreboard score. |
movepin | movePin{pin=<name>} | Moves a named pin to the target location. |
pasteschematicalso schematicpaste, fawepaste, wepaste | pasteSchematic{schematic=<name>;pasteair=false} | Pastes a schematic at the target. Needs WorldEdit or FAWE. |
prison | prison{material=ICE;duration=100} | Encases the target in blocks for a while. |
pushblock | pushBlock{direction=NORTH} | Pushes the block at the target like a piston would. |
pushbuttonalso buttonpush | pushButton | Presses the button at the target. |
recoilalso effect:recoil, e:recoil | recoil{recoil=<deg>;pitch=-10to10;yaw=-0.25to0.25} | Kicks a player’s view up and sideways. |
setblockopenalso setdoor | setBlockOpen{open=true} | Opens or closes a door, trapdoor or gate at the target. |
setblocktypealso setblock | setBlockType{type=<block>;physics=false} | Places a block at the target. |
setglobalscorealso sgs | setGlobalScore{objective=<o>;value=<n>} | Sets a server-wide scoreboard score. |
setmobscorealso sms | setMobScore{objective=<o>;value=<n>} | Sets the caster’s scoreboard score. |
settargetscorealso sts | setTargetScore{objective=<o>;value=<n>} | Sets the target’s scoreboard score. |
spawner | spawner{id=<spawner|group|all>;action=trigger|enable|disable|reset|clear} | Drives a spawner, group or all: trigger, enable, disable, reset (keep the mobs) or clear (remove them too). |
springalso water | spring{type=water;duration=60} | Makes a temporary water or lava spring at the target. |
summonalso spawnmob, spawnmobs, piratesummon | summon{type=<mob>;amount=1;radius=0;level=<n>} | Spawns mobs at the target: a LodeEntities mob id or a vanilla entity type. |
summonareaeffectcloudalso summoncloud | summonAreaEffectCloud{type=<potion>;radius=3;duration=200} | Spawns a lingering potion cloud. |
summonfallingblock | summonFallingBlock{type=<block>} | Spawns a falling block. |
toggleleveralso lever | toggleLever{duration=0} | Flips the lever at the target, optionally back again after a while. |
togglepistonalso piston | togglePiston | Extends or retracts the piston at the target. |
undopastealso undoschematic, undoschem | undoPaste{id=<paste id>} | Undoes an earlier paste. |
worldeditreplacealso wereplace | worldEditReplace{from=AIR;to=AIR} | Replaces blocks in a region. Needs WorldEdit. |
Summoning
summon places LodeEntities mobs (with their model, stats and effects) or plain vanilla entities. A summoned mob records the caster as its parent, which @parent, @children, @siblings and the ischild condition read. It takes MythicMobs’ full option set: owner and parent links, inherited threat and faction, level, spread and more.
- summon{type=skeletal_minion;amount=2to4;radius=5} @selfLocation
- summon{type=zombie;amount=1} @ring{r=6;p=6} # one zombie on each of six points
