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Changing the world around the mob: what spawns, what blows up, which blocks are where, and what players see.
Most of these act on a location, so they work with location targeters like @selfLocation, @forward{f=5} or @ring{r=6;p=8} as well as with entities (which give their position). See Targeters.

Summoning

summon places LodeEntities mobs (with their model, stats and effects) or plain vanilla entities. A summoned mob records the caster as its parent, which @parent, @children, @siblings and the ischild condition read. It takes MythicMobs’ full option set: owner and parent links, inherited threat and faction, level, spread and more.
The world’s time and weather are under Entity State. Schematics need WorldEdit or FAWE; without them these lines do nothing.